Showing posts with label update hhn 20. Show all posts
Showing posts with label update hhn 20. Show all posts

Oct 4, 2010

Universal scares up some real frights

No one -- not the chainsaw-wielding military man, not the heart-noshing zombie, not the ghoulish grandma -- says ``Boo!'' at Halloween Horror Nights XX: A New Age of Darkness, this year's version of the annual scream fest at Universal Studios in Orlando.

But they don't have to. The scare masters behind the theme park's 20th year of fear have more than enough tricks up their costume sleeves to earn your shrieks.

Fear himself -- tall, toothy and grotesque -- is the starring character this year, and even when he's in hiding (as he occasionally was on the stormy opening night), the park crawls with his underlings.

A silent film director moves in for a close-up as Fear's minions descend a little too far into your personal space. A corpse bride chases a yelping woman in circles. Fog obscures the chaotic vista, but only for a moment.

All this, and we've barely made it past the entrance.

With eight haunted houses, six separate ``scarezones'' and two live shows, there's a fright for every taste. Like your scares creepy and disturbing? Loud and in-your-face? Or just covered in carnage? Whatever the answer, you're in luck (unless you want to wear a costume, which is a no-no).

Most unnerving is The Orfanage: Ashes to Ashes, a chilling tour through a burning children's home. A little girl with a singsong voice and a questionable grasp on the idea of playing nice wreaks havoc on her fellow orphans.

Kids in cages wearing animal masks beg for their freedom. Infants await doom in shrouded cribs. We should take this opportunity to say: The event is not recommended for anyone under 13.

For pure goofy -- and, yes, gory -- fun, Zombiegeddon is the dismembered hands-down winner. A good-old-boy private contractor has launched the Zombie Awareness Program (motto, slightly paraphrased for a family newspaper: We don't just kick zombie butt. We teach YOU to kick zombie butt).

Things seem safe enough at first with a zombie chained to the wall, but the site soon becomes dangerous for the living. Signs point to employee safety cages in the event of an attack. The zombies revolt, as zombies will, and unleash their own butt-kicking on the captors.

Just outside is the Zombie Gras scare zone, where a Mardi Gras float has crashed and sent its undead occupants into the street. Beg for beads at your own risk.

In Psychoscarepy: Echoes of Shadybrook, a nurse with scissors stuck in her head waves hello as a welcome. Inmates, an electric chair and padded cells await inside.

A good house for techies (and fans of Ghost Busters) is Legendary Truth: The Wyandot Estate, where Spirit Seekers with a ghost magnet are broadcasting from the scene of a dinner party turned mass murder. Look out for what's underfoot. And in the walls. And under the sheets. And lurking in the garden.

Horror Nights: The Hallow'd Past offers a nod to the best of previous years, including a very twisted tea party and a prop shop to die for.

Other houses -- which can all draw waits of more than an hour -- feature dead plague victims, juiced-up super soldiers and residents of the underworld.

The only complaint is that some of the houses feel rushed, and bad timing as you walk can ruin the surprise spooks. If you know that something is about to jump out and roar at you, it's not that frightening anymore.

Marauding gangs armed with chainsaws, though, proved universally terrifying. The actual dangerous parts are removed, but the saws still growl and reek of gasoline when the operators run at you.

That was Hector Paredes' first fright on his first ever visit to Halloween Horror Nights. The screams kept coming until the 22-year-old's voice was almost gone by the night's end. ``I'm a scared guy, so I was scared by everything,'' he said.

As he and his group got ready to brave the crowds leaving on opening night, friend Danielle Leon contemplated another horror they were about to face: ``The parking lot.''



Read more: http://www.miamiherald.com/2010/10/03/1848122/universal-scares-up-some-real.html#ixzz11In3bjpD

Sep 25, 2010

New terrors and twists as Universal Orlando's Halloween Horror Nights turns 20

Story posted 2010.09.24 at 11:36 AM EDT

Sun Sentinel News

It wouldn't have been shocking for Universal Orlando to turn its Halloween Horror Nights event into a "greatest hits" package this year. Like a hungry vampire lurking around a darkened corner, many fans expected a "best of" theme to swoop in and mark a milestone — the theme park's 20th edition.

Instead, the Horror Nights creative team opted for all-new programming — with a few nods to its heritage.

"It's not just this big Carol Burnett special of Halloween. … It's not a clip show," says Jim Timon, senior vice president of entertainment at Universal. "That would have been the easy thing to do — a let's-rest-on-our-laurels Halloween. There was no desire creatively to do that."

Yet two decades of chills could not be ignored totally.

"We want to make sure we touch on, in some sort of house form, some sort of street form, something that bases us in the 20 years of Horror Nights … But then that's it," says Mike Aiello, show director. "Everything else about the event, we want to make sure we are pushing this event forward, establishing a groundwork for the next 20 years."

The common thread of the previous 19 sets of Horror Nights, the creative team determined, has been fear itself.

From all that fear springs Fear, a character who has been the mastermind behind the big badness every year, according to Universal lore.

"Fear is going to show himself this year," Aiello says. "The one thing we've been growing and bringing to the guests every year is going to physically manifest itself this year and be that sort of puppet master or string puller. He's been the one entity that's been pushing this event year after year to create fear to feed him."

Previous icons of Halloween Horror Nights — Jack, the Storyteller, the Director and company — were integral in bringing Fear to life, the Universal team says.

"These icons were a piece to the puzzle that all had to exist physically in order to bring fear, to open that lantern and bring Fear into existence," Aiello says.

Take a peek at the 8 haunted houses

Terror will loom at the event but in new ways in the eight haunted houses, show director Patrick Braillard says. Each house presents an element that Universal hasn't attempted before, such as an open flame and a guest-triggered effect (watch for the red button), he says.

There's also a more subtle switch in tone: All "scare actors" in the houses portray aggressors. No one plays the victim, Braillard says.

"Every single person is out for blood," he says.

Fortunately, there were no scare actors around when Braillard guided me through a daylight tour of the houses. Here are some details Universal revealed about this year's mazes.

Ghost of a chance

First of all, another first. "We have never in our last two decades ever done an actual haunted house. We've never gone the ghost route," Braillard says.

Looking for those spirits is the story behind Legendary Truth: The Wyandot Estate. Inside, expect an alarming amount of wiring to be used for a broadcast from the estate — said to be one of the most haunted spots in the country.

Outside, expect an actual house.

"You walk into the soundstage and see that we built a house. It's not that we built a façade — we didn't build just one wall. You see a house, and you walk into this gigantic estate," Braillard says.